As open as all of this seems, there's really only one way to move.the back of the boat. Because they do a little bullet dance and don't drop their guns immediately, you may think them to still be alive, but I assure you, they are not. Just remember not to over spray your victims, a quick few shots and accompanying penetration noises is all it takes to put a man down. I don't recommend going two fisted, as cool as it is, because ammo wastes quick and reloads are harsh, but using one is fine. ![]() The Uzi, which you pick up in this level, is surprisingly effective throughout. They also like to hide around the back area, where the crane you are heading to is, so navigating this area is all about patience and cover. Be prepared for action, because it's coming.Įnemies infest the middle area of this crate zone and come from around half of the corners you can see. Now turn right and move to the far end of the boat, jumping down left onto the crates only after you have passed the stairwell that leads up the face of the ship. Go right immediately out of the keycard room, then take a quick left at the hall and follow it straight out the door at the end, which leads to the deck. Now it's time to move the crate from the main cargo bay door hold. Just next to his computer monitor playing DOOM is the keycard, grab it. Anyway, enter that room you were picking the lock to and waste the kid who jumps off the bed. All the while you'll listen for bullets hitting you (a good indication that there will soon be action). A lot of the locked rooms do contain various things of use, but it's far more likely you'll sustain more damage than you'll replenish by opening all the doors and causing a whole bunch of guards to appear from nowhere.Īfter the stairs, take a right, follow the hall, take a left at the end, and then pick the lock to the very last room on the right, before the start of the next hall. This bottom area is filled with a bunch of doors and corridors and crap. Every time I've played the game it's been in the same place with the guy standing on his bed playing DOOM on the computer, so I'll tell you how to get there. Follow the bend around the left and take the first right down the stairs. Afterward, head straight into the first door you see there, just beyond the crates you initially spawned behind. The two guards just beyond the first set of crates need to be handled. I don't really see how it's possible to move through this entire level quietly, even if it is, so who cares? Just pull out that assault rifle with the fancy grenade launcher attached to the end of it and get to the murdering. ![]() Should I vainly try and go stealth and end up being discovered by this very first guard or shoot I shoot everyone? The short answer is shoot. After the cutscene and being reeled in to the boat, you'll face a decision.
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